Program:
//AIRTEL MUSIC USING 'C'
//airtel.c
#include<dos.h>
#include<stdio.h>
#include<conio.h>
int main(void)
{
float A,Bb,D,G,F;
A = 440;
G = 780;
Bb = 461;
D = 586;
F = 687;
int i,j;
for(i=0;i<=2;i++)
{
sound(G);delay(500);nosound();
sound(G);delay(250);nosound();
sound(G);delay(250);nosound();
sound(G);delay(500);nosound();
sound(2*D);delay(500);nosound();
sound(2*A);delay(250);nosound();
sound(2*Bb);delay(250);nosound();
sound(2*A);delay(250);nosound();
sound(G);delay(250);nosound();
sound(F);delay(500);nosound();
sound(2*A);delay(500);nosound();
sound(G);delay(250);nosound();
sound(2*A);delay(250);nosound();
sound(G);delay(250);nosound();
sound(F);delay(250);
sound(G);delay(250);
sound(2*A);delay(250);
sound(2*Bb);delay(500);
sound(2*A);delay(500);
sound(G);delay(250);
sound(F);delay(250);
sound(D);delay(500);nosound();
}
for(j=0;j<=2;j++)
{
sound(2*A);delay(250);nosound();
sound(G);delay(250);nosound();
sound(F);delay(250);
sound(G);delay(250);
sound(2*A);delay(250);
sound(2*Bb);delay(500);
sound(2*A);delay(500);
sound(G);delay(250);
sound(F);delay(250);
sound(D);delay(500);nosound();
}
getch();
return 0;
}
Output:
<Insert headphone and listen the music>
//AIRTEL MUSIC USING 'C'
//airtel.c
#include<dos.h>
#include<stdio.h>
#include<conio.h>
int main(void)
{
float A,Bb,D,G,F;
A = 440;
G = 780;
Bb = 461;
D = 586;
F = 687;
int i,j;
for(i=0;i<=2;i++)
{
sound(G);delay(500);nosound();
sound(G);delay(250);nosound();
sound(G);delay(250);nosound();
sound(G);delay(500);nosound();
sound(2*D);delay(500);nosound();
sound(2*A);delay(250);nosound();
sound(2*Bb);delay(250);nosound();
sound(2*A);delay(250);nosound();
sound(G);delay(250);nosound();
sound(F);delay(500);nosound();
sound(2*A);delay(500);nosound();
sound(G);delay(250);nosound();
sound(2*A);delay(250);nosound();
sound(G);delay(250);nosound();
sound(F);delay(250);
sound(G);delay(250);
sound(2*A);delay(250);
sound(2*Bb);delay(500);
sound(2*A);delay(500);
sound(G);delay(250);
sound(F);delay(250);
sound(D);delay(500);nosound();
}
for(j=0;j<=2;j++)
{
sound(2*A);delay(250);nosound();
sound(G);delay(250);nosound();
sound(F);delay(250);
sound(G);delay(250);
sound(2*A);delay(250);
sound(2*Bb);delay(500);
sound(2*A);delay(500);
sound(G);delay(250);
sound(F);delay(250);
sound(D);delay(500);nosound();
}
getch();
return 0;
}
Output:
<Insert headphone and listen the music>
No comments:
Post a Comment